Branch, Branch, Branch! is a warning message that appears in PCSX2 when a game is making too many branches in a short amount of time. This can cause the emulator to run slower and can lead to graphical artifacts. A conditional evil branch is a branch that is performed in a VU (Vector Unit) that is not properly handled and is treated like a jump instead. This can cause the emulator to not handle the operation properly and can lead to graphical artifacts such as Pac-man World Rally. The bug caused shadows and other elements to appear incorrectly on the screen during transitions.
You might be wondering, \"But wait, what does de-interlacing even mean\" Well, picture a checkerboard pattern on your screen. That's interlacing for you. It's a way for older TVs to display a higher resolution image, but it can look pretty janky on modern displays. Back then it was a way that analog television systems used to reduced bandwith to transmit the video signal. It works by transmitting only the even or odd lines of the image in each frame (called fields like bottom field and top field), rather than transmitting all the lines in each frame. This reduces the amount of data that needs to be transmitted, allowing the video signal to be transmitted using less bandwidth. The downside is that it can make the image appear less smooth and can cause flicker or other artifacts.
Introducing \"Untouched Lagoon\" - a light theme with a refreshing blue and green color scheme, perfect for those hot summer gaming sessions. \"Baby Pastel\" - a light theme with a soft and dreamy color palette, ideal for those who prefer a more delicate aesthetic. \"PCSX2\" - a light theme with the iconic PCSX2 blue color, perfect for those who want to represent their love for the emulator. And last but not least, \"Scarlet Devil\" - a dark theme with a bold and striking red color scheme, perfect for those who want to add a touch of edginess to their gaming experience. 1e1e36bf2d